1. VIP - ANIMATING
    1. PC Time-Line Editing
      1. 1. Set playhead to desired time destination
      2. 2. Create Pose
      3. Set Keyframe
    2. Time and Frames Key
      1. To calculate what this means in frames, multiply this value by your frame rate. At 30 frames per second, 120 bpm works out to 15 frames per beat (60 ÷ 120 = 0.5; 0.5 x 30 = 15). Indeed, frames per beat - “fpb” for short - is the second most common unit of measure for tempo, although typically only musicians who create music specifically for video or film have ever heard of it. If you are working in a different visual frame rate, such as 24 frames per second (most film), just plug in that number in place of the 30 above. Using the example above, 60 seconds ÷ 120 bpm = 0.5 seconds x 24 = 12 fpb for film. For PAL, use 25; for NTSC video, use 29.97. There is a shortcut to this math: Assuming 30 fps and music in 4/4 time, the quickest path to fpb is to divide 1800 by the tempo in bpm (i.e. 1800 ÷ 120 bpm = 15 fpb). For film, PAL, and NTSC, the magic number is 1440, 1500, and 1798.2 respectively.
  2. Understanding
    1. Learning Outcomes
      1. ISO 1 Understand animation's particular ways of expressing perception (i.e., communication)
      2. ISO 2 Learn how to animate using contemporary computer-mediated communication tools
    2. Animation Schedule.numbers
      1. Rosetta Stones 1
        1. Luxo Jr.
        2. Duck Amuck
        3. Secession
      2. Reading
        1. 10 Blogs
          1. disney reading.pdf
          2. From Disney to Beyond
      3. Self Reflexivity
    3. The Disney 12
      1. Disney 12 worksheet
  3. Creating
    1. Adobe CC Character animator
    2. Anime Studio
    3. DAZ
    4. Process
      1. 1. Set playhead to time destination
      2. 2. Create Keypose
      3. 3. Set Keyframe
  4. History 1
    1. History analogue
      1. DVD History Disk 1
        1. Show anime as performance art
        2. Betty Boop Snow White
      2. DVD History Disk 2
        1. Work toward Gerti Dinosaur
      3. View early Disney to Steamboat Willie
  5. Creating
    1. DAZ 4.7
      1. 15 second animation
      2. 3 different camera shots
      3. Cut together in Premiere
      4. Add music or dialogue in premiere
  6. History 2
    1. Legend of Sleepy Hollow
    2. Walking
    3. Jumping
    4. Island
    5. Little Island
    6. Multiplane Camera
      1. Documentary
      2. The Old Mill
  7. Class
    1. Documentary
      1. Lithisuania
      2. Fidel Castro
      3. Famous musicians
        1. Curt Cobain
        2. Louis Armstrong
      4. Doc Ellis No No Hitter
      5. Disney on Nazi's
      6. Collapse of American Dream
      7. Our History is Not our own (aliens)
  8. March 22
    1. Break with Disney
      1. UPA 7 Min
        1. Gerald McBoing
      2. Hanna Barbera 35 Min.
        1. Power puff Girls
    2. Anime Studio
      1. Floating Topic
      2. Beginning
      3. Drawing
        1. split curves adds points
      4. http://www.youtube.com/watch?v=fINInwmjjz4
      5. Smart Bones (Pro)
      6. Subtopic 5
      7. Anime Studio 10 - Pro - Step By Step - Tutorial.mp4
  9. THU March 21
    1. Catersean space
      1. X = horizontal Red = +/-
      2. Y = Vertical = Green = +/-
      3. Z = Front/Back = +/-
    2. Manipulation
      1. Translate
      2. Rotate
      3. Scale
    3. Tools
      1. Mouse
      2. Sliders
      3. Menu bar
    4. Time
      1. Keyframe
      2. Tweening
      3. Reuse motion
      4. Speed
      5. Formula
    5. Camera
      1. Frame
      2. Focus
      3. Focal legnth
    6. Lights
      1. Key
      2. Fill
      3. Back/Rim
  10. March 29
    1. Culture
      1. Anime
        1. Early
          1. Gigantor
          2. Speed racer
        2. Star Blazers
          1. Harlock
        3. FLCL
        4. Karas
        5. Cosplay
      2. Ralph Bakshi Documentaries
        1. The Wizard
        2. Name?
      3. Canada
        1. Ryan
      4. France
      5. GBLT
    2. Watch & Rainy Day
      1. FLCL
      2. Thief and Cobbler
  11. March 31
  12. April 5
    1. 3b History -digital
      1. Production
        1. Martin Hash 1 & 2
        2. Computer animation DVD 1 & 2
      2. Skills
        1. Ryan Barrett DVD's
  13. April 7
    1. Software
      1. 2 Daz
        1. Movies
          1. Pin
          2. Pin = locks a manipulator
          3. Pin = hold feet to ground
          4. Pin SCUBA??
        2. Dreamlight Val Cameron
        3. 2 Daz
          1. File Structure
          2. Using new content on lab cpus
          3. Movies
          4. Pin
          5. Pin = locks a manipulator
          6. Pin = hold feet to ground
          7. Pin SCUBA??
      2. Blender
        1. Bouncing Ball
      3. Sound
        1. Music
        2. Sound Effects
        3. Voice
      4. Video
        1. Editing
        2. Compositing
      5. File Structure
        1. Fundamentals
          1. Subtopic 1
          2. Manipulation
  14. April 12
  15. April 14
  16. April 19
  17. April 21
  18. April 26
  19. April 28
    1. Animation projects due