- Work to increase capacity to Act, Probe, Sense & Respond
- Overall Program Design Constructs
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Permaculture Design
- Insight: Keep it Simple!
- Design Simple elements for CONNECTIVITY to at least 3 other Simple systems
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Simple/Complex Paradox
- SIMPLE: Chicken Tractor: Meat, eggs, scratching, shredding, eating pests and adding fertility
- Additional factors: slope, water, weather resilience, connection to orchards, gardens, housing, etc.
- To design in COMPLEX situations via design of open, SIMPLE systems
- Long Term Goal: Act across range of SIMPLE, COMPLICATED, COMPLEX, CHAOTIC & DISORDERED contexts
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Contexts & Approaches
- SIMPLE: Sense, Categorize & Respond
- COMPLICATED: Sense, Analyse & Respond
- COMPLEX: Probe, Sense & Respond
- CHAOTIC: Act, Sense & Respond
- DISORDER: Panic - hide in Comfort Zone
- Dominant overall context ?
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Gaia's Transformative Action Un/Learning
- Journey metaphor
- Common disturbance patterns
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Program Pathway
- Design, Manage, Set Pace of own Program
- Milestones: Output Packets & Presentations
- Openness to emerging opportunities on path
- Support & Assistance: Frequency + $
- Meta-goal: Increased resilience to falling back into inaction