1. Game
    1. Context Raising funds for charity requires ingenuity; the UK has a long tradition of raising funds for good causes, whether it be for lifeboats, Children in Need or for a local scout hut. Design Task 4 - Electronic Game A local primary school has asked you to design an electronic game that can be used at their Summer Fair to raise funds for the school. The game could be based on chance, or involve skill, but must be fun to play and be suitable for all ages.
  2. Remote Control
    1. Context Remote control is a technology that is increasingly playing a major part in our everyday lives, whether it be the ‘zapper’ for the TV, the car locking system or ‘wireless’ toys. Design Task 10 – Remote Control Design and make a product which uses remote control; it can be as simple as remotely turning on an LED lamp or, more demanding, as a piece of kit for a ‘Laser Quest” game which counts the ‘hits’.
  3. Alarm
    1. Context Keeping property safe from theft has become a top priority in recent years. Electronic products are used extensively to make property safe and secure. Automated locks, sirens and flashing lights are used to deter and prevent crime. Design Task 2 - Electronic Alarm System Design and make an electronic alarm system that is capable of being fitted to a variety of doors, windows or property.
  4. Promotional Display
    1. Context Advertising, promotions, entrepreneurs are words that are associated with the world of selling, shops and shopping; designers have to catch the eye of their customers to make them go into a shop by clever marketing ploys. Design Task 3 - Promotional display The manager of a local store has asked you to design a promotional display for the entrance to a store that can be used to promote a product of your choice. The display should attract the customers’ attention with movement, light or sound, or a combination of these. The promotional display should operate when someone enters the store or stands in front of the display. You have been asked to design and make a working prototype of the display that can be evaluated in the store.
  5. Environmental Control
    1. Context Designers have a responsibility to design products that address environmental issues. Designing for sustainability, efficient use of energy, changes in climate and reducing the ‘carbon footprint’ are areas of concern and have a high public profile. Design Task 7 - Environmental Control Design and make a system which can monitor, and possibly control, different environments. It could be checking the temperature of the bath water before the baby is given a bath, monitoring the temperature levels of rooms, fridge and freezer alarms, controlling light levels or water use, even checking temperature levels when sun bathing – there are many other situations where a system could be devised and used for environmental benefit.