Knowledge learned and currently being built on from 14/09/2020 to present
Theories
Learning Theories
Behaviourism
Learning from associations
Learning is separate from the learner
Learner is seen as a blank slate
Automation and frequency of response
Stimuli and response
Low-level skills
Drill and practice
Learning from the environment
positive reinforcement eg paise
negative reinforcement
extinction
Learner actively responds to stimuli
Also known as classical conditioning
Also known as operant conditioning
Cognitivism
Rationalism
Learning that comes from the mind
Considers learners' thoughts, beliefs and attitudes
declarative and procedural knowledge
Long term and short term memory
storage and retrieval process
Forgetting curve
Metacognition
Learner develops an introspective awareness of his or her learning process
Constructivism
Social learning
Teacher facilitates
Self-leaad
Activates prior and bacground knowledge
Builds on newer concepts
Learner-centred
I had previous knowledge on behaviourism and the famous "Pavlov and the Dog" example. New knowledge of Operant Conditioning learned on 19/09/2020 from readings from Driscoll, 2014
Previously, I valued constructivism over the other learning theories; however, I have gained insight on 14/09/2020 to present, as to how each learning theory contributes to Instructional Design
Instructional Design Theory
Instructional event design theory
Instructional-analysis design theory
Instructional-planning design theory
Instructional-building design theory
Instructional-implementation design theory
Instructional evaluation design theory
Design Theory
A borrowed theory from other instructional- related fields
It is goal-oriented
Predictable results and or outcomes
New knowledge learned and currently being built on from 21/09/2020 to present from Reigeluth et al., 2009.
The distinction between instructional design theory and design theory was made clear to me on 27/09/2020 from readings presented from Reigeluth et al., 2009.
Models
Addie Model
Gagne's Nine Events of Instruction Model
Principles
Merrill's First Principles of Instruction
Rationale
It considers three critical points of instruction
Examination Phase
Creation phase
Evaluation phase
It is learner-centred
It seeks to create and develop an efficient instructional process and product that is suitable and caters to learners' needs
It focuses on transferring knowledge so 21st century skills and how competencies, skills and knowledge can be learned and applied
Instructional Technology
Teacher-aided technology
Student-aided technology
Teacher-aided: Aids facilitators to deliver instruction. For example, powerpoint presentations.
Student aided: Fosters collaboration and focuses on developing learners' 21st century skills. For example: digital and communication skills. Tools include websites like blogs, wikis, Kahoot etc.
Some prior knowledge used; however, some readings were from Bates, 2015
Linkage made here on 24/09/2020
Distance Learning
Asynchronous learning and teaching
Community of Inquiry for Learners
Online Collaborative Learning
Using software: Learning Management System eg. Google Classroom
To deliver effective distance instruction, instructional designers should adhere to Instructional Design Theory
Linkage made on 27/09/2020 from readings from Bates, 2015
Knowledge learned on 26/09/2020 from Brown and Green, 2016
Knowledge learned on 22-09-2020 from Reigeluth and Carr-Chellman, 2009