1. Context
    1. Complexity
      1. Continuous revolutions
      2. Fast changes
        1. Design
        2. Implementation
      3. Speed of communication
        1. Face to face
          1. Old time
          2. Not very efficient
        2. Interconectivity speed
          1. Speed of light
          2. Instantaneous
    2. New realities
      1. Huge shift in the conversation
        1. Lost the importance of applying knowlefdge
          1. Pendulum wing too far
          2. No practical skills
          3. Knowledge is important
        2. Application of knowledge
          1. Attitudes and behaviour
          2. Practical skills
        3. T-shaped people
      2. Technology
        1. Enhanced technology
        2. Automation
          1. More than physical opperations
          2. More than robots
      3. Information is a means not an end
        1. Transfer of knowledge
          1. Education
        2. Generation of knowledge
          1. Research
        3. New role for knowledge
          1. Convert
          2. Information
          3. Knowledge
          4. Harness their technical capabilities
      4. Education becomes a commodity
      5. Recruitment pressure
    3. New challenges
      1. Academy
        1. Fragmentation
        2. Adaptation
          1. Accomodation to this speed
          2. Changes under this circunstances
        3. Slow adopters
        4. How difficult educational change is
      2. Not enough time to cover material
        1. Covering material
        2. Student learning
      3. What the students need to know?
        1. We don't retain what we don't utilise
        2. Scaffolding for guided design projects
      4. Conservative institutional practices
      5. Inverse relation
    4. Tackle similar problems
      1. Region
      2. Budget
      3. Resources
    5. New solutions
  2. Education
    1. Grassroots
      1. Focus on skills
        1. Leadership
        2. Critical thinking
        3. Creativity
        4. Entrepreneurial mindset
        5. Teamwork
        6. Literacy
        7. Professional skills
        8. Communication
        9. Empathy
      2. Motivation
        1. Intrinsic vs Extrinsic
        2. Resilience
          1. Working with different people
          2. Teams
        3. Learn how to learn
        4. Will to learn
      3. Interdisciplinarity is a MUST
      4. Education should be transformational
        1. Changing mindsets
          1. Collaborative mindset
          2. Entrepreneurial mindset
          3. Interdisciplinar mindset
          4. Global mindset
          5. Ethical mindset
        2. Tackle global challenges
          1. Clean water and sanitation
          2. Affordable and clean energy
          3. Industry innovation
          4. Sustainable cities
          5. Responsible consumption
        3. Provide authentic learning experiences
          1. Society
          2. Diveristy
          3. Inclusive practice
          4. Interact
          5. Meaningful way
          6. Global citizens
          7. Conscientious
          8. Well-informed
          9. Change the world for the possitive
          10. Global citizen
          11. What does it mean?
          12. Understanding the world
          13. Work with stake holders
        4. Connect with social responsibility
    2. Methodologies
      1. Avoid rote learning
        1. Memorise
        2. Unusable knowledge
        3. Heterogeneous massive knowledge
        4. Trying to forget
      2. Flipped learning
        1. Videos
        2. Arrive to the lecture with some previous knowledge
        3. More active discussions
      3. Integrated design project
        1. Problem based learning
        2. Less lecutres
        3. Peer learning
          1. Explain to their peers
          2. Student to student
        4. Promote student centered learning
        5. Do a project vs complete a project
          1. Interact
          2. Work with people
      4. Bring your own device
        1. Promote the use of those technologies
        2. In classrooms
      5. Assessment
        1. More than a mark
        2. Meaningful assessment
          1. Give feedback to the students
          2. Students recognise the strengths
          3. Allow them to improve
      6. Old world
      7. Learn to learn
    3. Curriculum change
      1. Is not a single event
      2. New requirements
      3. Academic life
    4. Main goal!
  3. Engineering education
    1. Origins
      1. Vocational
      2. Was not PhD
      3. Practitioners
      4. Don't understand the science behind
    2. Paradigm shift
      1. Engineering
        1. Create and solve
        2. Practice and engineering
          1. Changing physical world
          2. Use and benefit for all
          3. Inspiration
          4. Innovation
          5. Creation
        3. Art and practice
          1. Hands on development
          2. Tightly interated
          3. In.demand applications
          4. Industrial framework
          5. Time efficient
        4. Technical skills
          1. Controls
          2. Electronics
          3. Smart systems
      2. Engineering Science
        1. Understand the science behind
        2. Publications
        3. Scientific method
    3. Context aware
      1. Engineering ethics
      2. Digitization
        1. Digital literacy
        2. Security
      3. Complexity
        1. Interdisciplinary skills
        2. Fragmentation
      4. Globalization
        1. Intercultural agility
  4. New role for universities
    1. Beyond
      1. Content provider
        1. The university as a platform
        2. System framework
        3. Bring about positive change in the world
        4. Campus experience
      2. Producer of graduates
        1. Industrial revolution approach
        2. Universities are not factories!
    2. Prepare for an engaged life
      1. Purpose
        1. Life preparation
        2. Not job preparation
      2. Social
        1. Relationships
        2. Love of life
        3. Engagement
        4. Comunity
      3. Financial
        1. Reduced stress
        2. Security
      4. Physical
        1. Health
        2. Welbeing
    3. Context aware
    4. Facilitate multidisciplinarity
      1. Revisit ideas
      2. Not to organise in disciplnes
    5. Faculty
      1. Improve our students learning
      2. Apply new methodologies and technologies
      3. Active and student centered learning
      4. Change attitudes
  5. Students
    1. Evolution
      1. Who they are?
        1. GenX
          1. Digital immigrants
          2. Competitive
          3. Individualistic
          4. Rules established by parents
        2. Gen Z
          1. Technoholics
          2. Communaholics
          3. Career multistaskers
          4. Do what's right
      2. Who will be in the future?
    2. Use of YouTube
      1. Knowledgeable about someting
      2. Their education
        1. 98% Have used technology as part of their formal education
          1. Not a surprise
          2. Accostumed
        2. Only 57% think their education is good or excellent at preparing them for their future career
        3. Only 50% have the ability to learn new skills and have new experiences
        4. 75% expect to learn on the job from coworkers or other people
          1. Not online
      3. They are proud of that
    3. Your partners
      1. Agents of change
        1. Pushing ways of promoting this kind of changes
        2. Students need to understand and be active participants of these changes
      2. New academic approaches
  6. Experiential learning
    1. Foundational experiences
      1. Essence
        1. Learn anything
        2. Learn anywhere
      2. Provides
        1. Purpose in their life
        2. Social relations
          1. Peers
          2. Different people
        3. Foundation to financial success
          1. Physical wellbeing
          2. Not to be rich
        4. Sense of community
      3. Promotes
        1. Practical application
        2. Inspiration
        3. Transferable skills
        4. Fundamental technical knowledge
      4. Physical experience
      5. Interest in them as individuals
      6. More than the grades
    2. Learning continuum
      1. Co-Curriculars
        1. Otusude the academic prgoram
        2. A continum domain
      2. Clubs and organizations
        1. Residence life
        2. Recreation
        3. Community service
        4. Practical skills
      3. Connect
        1. Classrroom
        2. Research
        3. Projects
      4. Connection
        1. Research
        2. Entrepreneurial system
        3. Experiencail learning
      5. Courses
    3. Flexible learning spaces
      1. Multiple modes of instruction and learning
      2. Agents for change
        1. Promote new practices
        2. Active learning
        3. Experiential learning
        4. Participatory learning
      3. Acommodate
        1. Current pedagogies
        2. New methodologies
      4. Future prooffed
    4. Holystic view of design
      1. Wider definition
        1. More than feasibility
        2. More than analysis
      2. Requerements come from needs and those needs come from people
      3. Solve the right problem
      4. Problem solution and not only problem definition
      5. Specifications become a reality
    5. Digital transformation
      1. Learning
      2. Innovation
      3. Creation
      4. Evaluation
  7. Ensure that changes are sustainable
    1. There will be RESISTANCE
      1. Staff
      2. Academics
      3. Students
      4. System
    2. Ensuring partnerships
      1. Staff
      2. Students
      3. Academics
    3. Mechanisms for change
      1. Cross-faculty educational approach
      2. Departmental curricular reform
      3. Governance
      4. Teaching fellows
    4. Consider as a systemic change
      1. Universities
      2. Colleges
      3. Vocational schools
      4. Industry
    5. Creating spaces to explore
    6. Do they appreciate the difference?