1. Cultures
    1. Martial Arts monks
  2. Technology
    1. Vehicles
      1. Legion armoured Walker
    2. Armour
      1. Shade: Piece of holographics that distorts the users form with dark fog, makes it harder to hit the user.
    3. Drones
      1. Drone suit
        1. Variation: Hoverdrone suit, attach to suit to allow user to fly
    4. Weapon
      1. Blanketfire grenade launcher
      2. Piston fists
    5. Utility
      1. Augmented reality: Holographic displays
  3. Locations
    1. Planets
      1. Wild west + space planet
        1. Firefly & Empire state concept
  4. NPCs
    1. Structure of setup
      1. Name
      2. quote
      3. description
      4. History
      5. Motives
      6. Tactics
      7. Optional: Loot
      8. Optional: Stats
    2. Victor Thrask
      1. Quote:
        1. Society call me a pirate, pirates call me a jester, but in truth, I just looks after myself.
      2. Description
      3. History
      4. Motives
        1. Victor is impulsive, like most pirates, but will not stoop as low as murder to get it, threats, blackmail, and plain robbery is enough.
        2. He also looks out for himself, he doesn't trust pirates in general, but works with them in order to put them between himself and any danger.
        3. He is never a real leader, nor will the pirates he work with, treat him as such, but he is good with people, and know how to make a scene. He uses this information to keep his fellow pirates entertained, quite often, with black, but non-lethal, humor... that always affect the ones they rob
      5. Tactics
        1. Victor does not like combat, but will still defend himself.
        2. While the Pirates rob any valuables, Victor and some men, round up the non-combatants in a single room, where Victor entertains the pirates while he scares the civilians, all the while they give away their valuables.
        3. Victor's main tactic, is to learn everyone's intent and play on that to get his way, so he is quite adept at analysing his opponents and gaining upper hand in conversations.
        4. Victor's Secondary tactic is rarely used, he is equipped with a single Ion pistol, so as long as that is effective, he could fight, if its not, he runs away.
        5. He also got a ace up his sleeve. He has a swarm of holographic drones, which he uses to great effect as distractions. Makes it easy to set up a shot, add effect to his threats, or makes it easier for him to run away should it come to that.
      6. Facts
        1. - Poor Family
        2. - Good at acting and lying
        3. - Dark sense of humor
        4. - does not like senseless murders
        5. - a lot like joker (but not him, more sensible)
        6. - Holds the movie-pirates way to heart, but know what they are like, but its an illusion he tries to uphold.
    3. Psionic Corp politician
    4. Psionic Legion commander
    5. George & Henry Gibbs (legion)
    6. Rivera Stillwater, Kaltoran agent
    7. Henry Gilberts, Corp tourist
    8. Arcite, Legion lawenforcer
      1. Rich and prefere style
    9. Hanna "Bolt" Kaufmann Kaltoran former Darktribe
    10. Jake Bruger, Corp Wilderness soldier
    11. Corus Bann, Nephilim Quartermaster
    12. Ritz Leemur, Kaltoran infiltrator
    13. Ruban Hist, Nephilim Emissary commando
    14. Yeal Voros, Kaltoran ship commander
    15. Avidius Cassius, Disgraced Legion Sergeant
    16. Aboden Sanguinus, Legion public speaker for the Auxila
    17. Rory Slawton, Kaltoran civilian (poor)
    18. Alex ?, Corporation exosuit assassin
    19. Eulia Galene, Nephilim Emissary investigator
    20. Kaltoran Artifact hunting
    21. Corp Artifact Smuggler
    22. Legion 1-man army with 2 extra cybernetic arms (4x 1h guns at once)
    23. Kaltoran sniper
    24. Corps seductress serial killer
      1. Biological modified hand (nephilim technology)
      2. Hidden weapon that penetrates chest and eats the heart
  5. Theories
    1. Energy Beings in Ley Lines
    2. Breeding
      1. Humans created Archons with a flexible breeding ability, other races inherited some of this
      2. Referance: Kaltoran comment & Tre'-Bach breeding
  6. Items
    1. Splitting Shuriken
      1. Throws, then it splits up after a certain distance and sends smaller shurikens out in an arc
    2. Explosive disk
      1. Replace grenades, longer throw distance but cant hit flying or prone targets
    3. Artifacts
      1. Sphere with constantly rotating hexes below the smooth surface, it floats slightly above any surface
      2. Red gem that causes the hand that holds it to be covered in carapace like material, bares resembelance to the nephilims spine launchers, but only generates spines through surrounding areas
  7. Variations
  8. Races
  9. Plothooks
    1. Dogtarget (reddit)
      1. Corp orbital labratory: something goes wrong, the lab is under attack from both the inside and outside.
  10. Factions
    1. note
      1. Most hostile factions are covered, friendly ones are not
    2. Psionic Corporation
    3. Smugglers
    4. Trade companies
    5. Warring factions (battlefield)
    6. Dogs of War
      1. Kaltoran Female running a Primarily Legion mercenary group
      2. officers are called the boys
      3. troops are called the men
    7. Eizen Family
    8. Artifact hunters
    9. Artifact smuggler
    10. 1-man Armies (gear provider)
    11. Bug enemies (non-nephilims?)
    12. Lightbringers: kaltoran flamethrower group
    13. Anti-pirates (Rogue traders? swashbucklers)
    14. Judge Dredds
    15. Mishpacha survivors
    16. Kaltoran priesthood
    17. Kaltoran nobility
    18. Vendetta
      1. People who committ crimes for others to keep them innocent
    19. Void mercs
      1. Specialists in taking space stations by "foot" from the outside
    20. Winter guard
      1. Corp mercs on lilith
    21. Truth
      1. Faction obsessed with knowing the truth about everything, each with their own brach, but they do not share this info
  11. PCs
    1. N'rys: Nephilim Researcher
    2. Calot: Kaltoran Mechanic
    3. Marie Colt: Corporation Secretary
    4. Eva: Kaltoran pilot
    5. Huelfryn: legion merc
  12. PC Group
    1. Spaceship fighters
      1. part of a larger ship (Base), each player has their own small fighter (ship)