- History
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Future development
- Ubiquitous communication
- High functionality systems
- Mass availability of computer graphics
- Mixed media
- High-bandwidth interaction
- Large and thin displays
- Embedded computation
- Augmented reality
- Group interfaces
- User Tailorability
- Information Utilities
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Goals
- methodologies and processes for designing interfaces
- methods for implementing interfaces
- techniques for evaluating and comparing interfaces
- developing new interfaces and interaction techniques
- developing descriptive and predictive models and theories of interaction
- Practitioners VS researchers
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HC Interface
- Task Environment
- Machine Environment
- Areas of the Interface
- Input Flow
- Output
- Feedback