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Instructional Design
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Models
- Systematic
- ADDIE
- Dick and Carey Model
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Theory
- Cognitive Learning Theory
- Learning Theory
- Social Learning Theory
- Motivational Theory
- Gilbert
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Mager
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Goals/Task Analysis
- performance objectives
- Performance Analysis
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Leisurely Theorem I
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Leisure
- Leisrue = Time x Opportunity
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Behavior
- B not equal to P
- means
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Performance
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Worthy Performance
- W=Vaue/Cost
- Human Competance
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Leisurely Theorem II/ PIP
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PIP
- PIP = Wex/Wt
- W= Value/Cost
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Value
- Productivity
- Quality
- Knowledge
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Behavior
- B=E x P
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Behavior Engineering Model
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BEM.JPG
- click link to see BEM
- Looks for Incentives
- Training is a Means to Higher Competence
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Tools and Techniques
- tools and techniques.JPG
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Cause Analysis
- determines root cause
- Provides descriptions of causes for gaps
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Goal
- To Produce Instruction
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Performance Analysis
- Gap Analysis
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Impact
- measured by direct costs, opportunity costs
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Roles
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Analyst
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Front-End Analysis
- Subtopic 1
- Intervention Specialist
- Evaluator
- Models