-
DEF
-
set of protocol
- used for the Internet
-
vs OSI Model
-
OSI
- more specialised
- explain more in details
-
TCP/IP
- simplified
- applied for the Internet
-
LAYERS
-
Application
- Application
- Presentation
- Session
-
Transport
- Transport
-
Internet
- Network
-
Link
- Datalink
- Physical
-
LINK
- physical connection
-
Datalink/MAC layer
- carry packets into and out of a network
-
eg of interfaces
- UTP – most typical
- Fibre optic connection
- Token ring
- Dial up modems
-
NETWORK
-
DEF
- connectionless packet switched network layer implementation
-
ROLE
- addressing & route selection
-
packets
- attach IP header
-
fragments packets into smaller parts
- reassemble at an immediate station
-
moving packets of data from NODE -> NODE
- 1 hop at a time
- how? by referencing dynamic table
-
TCP
-
ROLE
-
verify
-
the corrent delivery of data
- from client to server
-
detect
- errors/lost data
-
if incorrect
- trigger retransmission
-
HOW
- accepts streams of data
- breaks the stream into segments
- hands the segments off to IP
-
each segment requires sequence synchronisation
- assign sequential order
- assign CONNECTION IDENTIFIER
-
OTHERS
-
HOST
-
0 zero
- used for "this network"
-
all one (1s)
- seen by all hosts
-
localhost
- 127.0.0.1
- SUBNET MARKS
-
NETWORK ADDRESS
-
class A
-
eg: 1 - 126.0.0.0
- 126 networks
- 16million+ users
-
class B
-
128 - 191.0.0.0
- 16,384 networks
- 65,000 odd
-
class C
-
192 - 224.0.0.0
- 2,097,152 networks
- 256 users
- class D