1. My Weaknesses
    1. Not well informed on technology and ways of using technology
    2. Takes time to catch onto new ideas and technology related tasks
    3. I am not very technology savvy, and struggle with technology concepts and ways to work types of technology
  2. My Opportunities
    1. I will integrate technology into lessons by using the smart board and having the children demonstrate ideas and answers on the board
    2. I will use different types of audio and visual devices to help children who learn better by hearing rather than seeing, and vice versa for students who learn better by seeing than hearing; also for those with hearing and visual disabilities.
    3. Working at a financial stable and able school will allow great opportunities for assistive technology and technology integration in the classroom.
  3. My Strengths
    1. I am open minded and like to try new things
    2. Willing to accomodate for different learning styles and disabilities
    3. I like routine but enjoy learning new ways and teaching new ways and changing things up
  4. Top 5 Tools
    1. Pictures/Photos
    2. Photovoice
    3. Promethean Board
    4. Discussion Board
    5. Computers in the Classroom
  5. Essential Conditions I Can Influence
    1. Approptiate Teaching
    2. Appropriate Assessment
    3. Access/Knowledge of technology
  6. Technology Tools
    1. Promethean Board
    2. Photovoice
  7. Katie Kelley MEDT 3401 Summer 2011
  8. Threats
    1. My knowledge of how to work different types of technology is a threat but assistance from others and proper instruction of working these types of technology will be helpful
    2. Not having the financial support for the technology is a threat but other technology tools that work similar may be cheaper and easier to access.
    3. If students don't enjoy the integration of technology then it could be difficult to use technology in the classroom but to work through it I would use different types until I found effective tools that they enjoyed.
  9. Goals
    1. Model Digital Age Work and Learning
    2. Facilitate and Inspire Student Learning and Creativity