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This leads to essential questions:
- Is advertising or "high" art more valuable to us, as a culture?
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Can advertising be considered a high pleasure, ever?
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Yes:
- Thought provoking
- Skillfull design
- Superb technique
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Basic Assumptions
-
Art is a reflection of the culture that produced it
- Art works in reverse also, by influencing culture
- By extension, advertising both reflects and affects culture
- Culture and art cannot be seperated
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Public Art
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What should we expect?
- Accurate information
- Realistic depictions
- Appeal to a broad, democratic audience
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What do we get?
- Skewed, biased facts
- Depictions that cannot exist within reality
-
Appeal to specific target audiences
- Includes apathy to other audiences, such as children
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Integrity of Advertising
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Must we enforce the quality of the products we buy, the truthfulness of advertising depicting such products?
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Why can't companies do what is right versus what is easy?
- Profit
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Is the fact we are aware of the lies in advertising make us any less succeptible to them?
- No
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Do advertising companies owe us anything?
-
Only in-so-much as is necessary
- Physical safety of a product must be ensured, to a point
-
Psychological safety is disregarded
- It's impossible to make everyone happy
- Someone will always be offended
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Where Utilitarianism Fails
-
Is it happiness, or satisfaction, that will improve civilization?
- Satisfaction implies accomplishment and self worth
- Happiness is a vague, subjective concept
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Was Mill correct in saying that there are
universal "high" and "base" pleasures?
- How does he take into account subjective preference?
- What if one can find find life changing meaning in video games, or football,
or watching monster trucks? Have these now become elevated pleasures?
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What basics can we take from Utilitarianism?
- Universiality, such as with Deontology, is not practical
to implement and therefore will never be anything more
than a theory (on a large scale)
-
The majority is more powerful than the minority
- But what of their worths?
-
Public art and reality
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We must assume:
- We will never be perfect, as humans
- Laws will never be universalized and enforced
-
A utopia is out of the question
-
Therefore:
- Our art and advertising should reflect these facts, and
stop selling us lifestyles that are incompatible with reality
- We should base a society around satisfaction, not happiness
- Our advertising should not directly subvert our satisfaction
- No disparity between what we expect and what we get