1. Order
    1. Tuesday - Direct Instruction, whole class activities, & Meeting standards
    2. Wednesday - Working on projects
    3. Thursday - Working on projects
    4. Friday - Group jigsaws shareout
  2. Unit 2: Planning
    1. STANDARDS
      1. ISTE NETS S (2007) 3a plan strategies to guide inquiry
      2. ISTE NETS S (2007) 3b locate, organize, analyze, evaluate, synthesize, and ethically use information from a variety of sources and media.
        1. Set up a delicious account for each.
      3. ISTE NETS S (2007) 3c evaluate and select information sources and digital tools based on the appropriateness to specific tasks.
      4. ISTE NETS S (2007) 3d process data and report results.
        1. install Xmind on the student computers
      5. ISTE NETS S (2007) 4a. identify and define authentic problems and significant questions for investigation.
      6. ISTE NETS S (2007) 4b. plan and manage activities to develop a solution or complete a project.
      7. ISTE NETS S (2007) 4c. collect and analyze data to identify solutions and/or make informed decisions.
      8. ISTE NETS S (2007) 4d. use multiple processes and diverse perspectives to explore alternative solutions.
      9. CA State B1.4 Analyze media and develop strategies that target the specific needs and desires of the audience
      10. CA State B2.3 Use multiple online search techniques and resources to acquire information
      11. CA State B4.1 Use a logical and structured approach to isolate and identify problem sources and to resolve problems
      12. CA State B4.3 Use technical writing and communication skills to work effectively with diverse groups of people.
    2. Critical Questions
      1. What do we need to build a website for mobile devices?
        1. What tools can be used to build it?
        2. What resources are necessary to build it?
      2. What content should be on a school's mobile website?
        1. How do we identify this information?
        2. From where do we get the information?
          1. Survey students, parents, friends- what do they think they should have on it?
      3. What are the roles/positions on a web site development team?
    3. Learning Goals
      1. Cognitive
        1. SWBAT identify tools, resources, skills, and knowledge necessary to build a web site for mobile devices
        2. SWBAT prioritize content and categories for what should be on the mobile web site
      2. Affective
        1. SWBAT communicate what their group learned with the rest of the class (verbally, visually)
      3. Psychomotor
        1. SWBAT type queries into search engines to learn about mobile web site development
        2. SWBAT explain their findings to their classmates in front of the class
    4. ASSESSMENTS
      1. Weekly Participation Self-assessment
      2. Oral and visual presentation
      3. Performance task
        1. Develop a list of criteria on which to score web sites for mobile devices
    5. THEME INTEGRATION
      1. Visual & Performing Arts
      2. Business Startups, Marketing
    6. RESOURCES
      1. delicious.com/tbrinkley keywords: mobile edition; website development team roles;
    7. ALTERNATIVE
      1. STANDARDS
        1. B1.4 Analyze media and develop strategies that target the specific needs and desires of the audience. change the medium to satisfy the intended audience, e.g. Detailed report, vs. executive summary
        2. B2.2 Understand the differences between various Internet protocols (e.g., http, ftp, mailto, and telnet). Internet protocols (e.g., http, ftp, mailto, telnet, SMTP, POP, IMAP, SSL). Vocab lists.
        3. B4.4 Understand the principles of a customer-oriented service approach to users. customer-centric service attitude and behavior
        4. B5.4 Know the tools needed to enable multimedia capabilities (e.g., still images, animated graphics, sound, and video) for Web sites. understanding of media plugins such as quicktime, flash, Silverlight, Shockwave, RealPlayer, etc.
        5. B5.6 Know the tools needed to enable databases to collect data from Web site visitors (e.g., how to create forms and create a database of collected information and how to manage an online database) and the tools needed for general Web site management, including basic HTML coding, Web site statistical tracking, standard scripting languages, and advanced communications protocols. understands what tools use a database in the background, eg. Google forms, SurveyMonkey, and other forms, can understands how statistical tracking happens,
        6. B5.7 Know the full process of Web hosting, including registering domain names, setting up Web hosting, setting up e-mail addresses, and recognizing privacy issues. experience with Web hosting, registering a domain name, adding email addresses, and mitigating privacy problems from arising
        7. B5.8 Understand the hardware (server) and software required for Web hosting. understand server vs. client software (e.g. Ubuntu server, vs. Ubuntu client)
        8. B5.9 Know the tools and process for registering Web sites with search directories and engines and for enabling e-commerce capabilities (e.g., sell products, create a shopping cart, and handle credit card transactions). can setup an ecommerce website, do Search Engine Optimization, and list their websites on search directories Cafepress.com, Zazzle.com
        9. ISTE NETS-S 2007: 3
          1. a. plan strategies to guide inquiry.
          2. b. locate, organize, analyze, evaluate, synthesize, and ethically use information from a variety of sources and media.
          3. c. evaluate and select information sources and digital tools based on the appropriateness to specific tasks.
          4. d. process data and report results.
      2. Critical Questions
        1. What factors determine whether or not you need to buy a domain?
        2. Describe the different protocols you could use to connect to your server and for what purpose.
        3. For what purposes would collecting information in a database be used?
        4. Share three ways you can make your web site more customer friendly.
      3. Learning Goals
        1. The students will be able to
          1. know if they need to buy their own domain name and how.
          2. describe various protocols that they can use to connect to a web server
          3. know why and how a database should be used
          4. demonstrate three ways in which to make a website more customer friendly
      4. ASSESSMENTS
        1. Protocol Vocabulary Matching Quiz
        2. Examples of student work
        3. Verbal response
        4. Performance of a task
    8. Thursday, Sept. 30
    9. Friday, Oct. 1
    10. Tuesday, Oct. 5
      1. Presentations & Discussion
      2. Higlighting Best Practices
      3. VIDEO: A Shared Culture
      4. Citing Sources: EasyBib
      5. Assign Groups
        1. What content should be on a school's mobile website?
          1. How do we identify this information?
          2. From where do we get the information?
          3. Survey students, parents, friends- what do they think they should have on it?
        2. identify _____________ necessary to build a web site for mobile devices
          1. tools,
          2. How do we learn how to use it?
          3. resources,
          4. List of free resources
          5. skills,
          6. What skills do we need and how do we get them?
          7. knowledge
          8. HTML
          9. Where do we learn about this?
        3. What institutions or companies have good and bad examples of a mobile web site?
        4. What are the roles/positions on a web site development team?
    11. Wednesday, Oct. 6
      1. NO CLASS for 11th & 12th Graders - CAHSEE TESTING
      2. Group work
    12. Thursday, Oct. 7
      1. Presentations & Discussion
    13. Friday, Oct. 8
      1. Presentations & Discussion
      2. Peer Assessment Rubric & Self-Assessment Rubric
    14. Tuesday, Oct. 12
      1. Questions to ask the Daily Press
    15. Wednesday, Oct. 13
      1. FIELD TRIP to VV Daily Press
    16. Thursday, Oct. 14
      1. Learning Styles Assessment
      2. Screen view sketches on paper
    17. Friday, Oct. 15
      1. Responsibility Assembly
      2. Assessment on
        1. What do we need to build a website for mobile devices?
          1. What tools can be used to build it?
          2. What resources are necessary to build it?
        2. What content should be on a school's mobile website?
          1. How do we identify this information?
          2. From where do we get the information?
          3. Survey students, parents, friends- what do they think they should have on it?
        3. Based on what we have learned in class list four criteria you would use to score a mobile web site.
      3. Get to know you activity
    18. Tuesday, Oct. 19
      1. Dreamweaver Intro to Interface
      2. Dreamweaver Insert Bar
    19. Wednesday, Oct. 20
      1. Dreamweaver Setup Root Folder
      2. Assign parts of the website
      3. Add Text & Optimized Images
      4. Melodie Visits
    20. Thursday, Oct. 21
      1. Plan page(s)
      2. Set document properties
      3. Assessment
    21. Friday, Oct. 22
      1. Red Ribbon Week Assembly
      2. Assessments
  3. Unit 1: Authoring
    1. STANDARDS
      1. B1.1 Know the basic functions of media design software, such as keyframe animation, two-dimensional design, and three-dimensional design. media design software Make a room in Google Sketchup and make a move animation of it. Photoshop layer animation & 3D
      2. B1.2 Use appropriate software to design and produce professional-quality images, documents, and presentations. design/produce professional images, documents & presentations Picasa, Fireworks, Illustrator, PowerPoint, Photostory, InDesign, Google Docs, PDF
      3. B1.3 Analyze the purpose of the media to determine the appropriate file format and level of compression. compress media appropriately
      4. B1.5 Understand the development and management process of a show (e.g., television programs, musicals, and radio programs). development & management of a show (e.g. tv, podcast, vodcast) Audacity, iMovie, Windows Movie Maker,
      5. B1.6 Know the basic design elements necessary to produce effective print, video, audio, and Web-based media. design elements for print, video, audio, and Web
      6. B1.7 Use technical skills (e.g., pagination, printing, folding, cutting, and binding) to produce publishable materials. technical skills for publishing books, photo journals, brochures e.g. pagination, printing, folding, cutting, and binding
      7. B5.1 Understand the purpose, scope, and development of a Web site. why a website is important, its limitations, and how to develop one
      8. B5.2 Know the relative features, strengths, and weaknesses of different authoring programs and cross-platform issues. has practiced authoring a website using various methods (e.g. Dreamweaver, Joomla, text editor) and understands how different browsers such as cell phone browsers will see it completely differently. Dreamweaver, Joomla, text editor
      9. B5.3 Use industry-standard programs to produce a Web-based business operation or simulation. Developing and improving Excelsior's website & social media
      10. B5.5 Know strategies for optimizing Web design for fast delivery and retrieval. Ability to resize, compress, or shorten audio, video, graphics for fast load times on the Web
      11. ISTE NETS-S 2007: 6
        1. a. understand and use technology systems.
        2. b. select and use applications effectively and productively.
        3. c. troubleshoot systems and applications.
        4. d. transfer current knowledge to learning of new technologies.
      12. ISTE NETS-S 2007: 2
        1. a. interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments and media.
        2. b. communicate information and ideas effectively to multiple audiences using a variety of media and formats.
        3. c. develop cultural understanding and global awareness by engaging with learners of other cultures.
        4. d. contribute to project teams to produce original works or solve problems.
    2. Critical Questions
    3. Learning Goals
    4. RESOURCES
      1. Adobe Digital Design u1_graphic_design_presentation
      2. Exposure Initiative - Boston University
      3. Online Photo Sharing in Plain English
    5. ASSSESSMENTS
    6. Tuesday, Sept. 7
    7. Wednesday, Sept. 8
      1. Classtime Period 3
    8. Thursday, Sept. 9
    9. Friday, Sept. 10
      1. Classtime Period 3
      2. Initiative Assembly
    10. Tuesday,
    11. Wednesday, Sept. 15
      1. Classtime Period 3
    12. Thursday,
    13. Friday, Sept. 17
      1. Classtime Period 3
    14. Tuesday,
    15. Wednesday, Sept. 22
      1. Classtime Period 3
    16. Thursday,
    17. Friday, Sept. 24
      1. Classtime Period 3
    18. Tuesday,
    19. Wednesday, Sept. 29
      1. Classtime Period 3
    20. Thursday,
  4. Unit 3: Designing
    1. STANDARDS
      1. ISTE NETS-S (2007) 2a. interact, collaborate, and publish with peers, experts, or others employing a variety of digital environments and media.
      2. ISTE NETS-S (2007) 4b. plan and manage activities to develop a solution or complete a project.
      3. ISTE NETS-S (2007) 4c. collect and analyze data to identify solutions and/or make informed decisions.
      4. ISTE NETS-S (2007) 6a. understand and use technology systems.
      5. ISTE NETS-S (2007) 6b. select and use applications effectively and productively.
      6. ISTE NETS-S (2007) 6c. troubleshoot systems and applications.
      7. ISTE NETS-S (2007) 6d. transfer current knowledge to learning of new technologies.
      8. CA State Standard B1.1 Know the basic functions of media design software, such as keyframe animation, two-dimensional design, and three-dimensional design.
      9. CA State Standard B1.2 Use appropriate software to design and produce professional-quality images, documents, and presentations.
      10. CA State Standard B1.3 Analyze the purpose of the media to determine the appropriate file format and level of compression.
      11. CA State Standard B1.4 Analyze media and develop strategies that target the specific needs and desires of the audience.
      12. CA State Standard B1.6 Know the basic design elements necessary to produce effective print, video, audio, and Web-based media.
      13. CA State Standard B2.1 Know multiple ways in which to transfer information and resources (e.g., text, data, sound, video, and still images) between software programs and systems.
      14. CA State Standard A4.4 Understand the principles of a customer-oriented service approach to users.
      15. CA State Standard B5.1Understand the purpose, scope, and development of a Web site.
      16. CA State Standard B5.4 Know the tools needed to enable multimedia capabilities (e.g., still images, animated graphics, sound, and video) for Web sites.
    2. Critical Questions
      1. What institutions or companies have good and bad examples of this kind of web site?
      2. How is a web page created and published using Dreamweaver in a team environment?
      3. What are the attributes of user-friendliness on a website?
      4. What steps are involved in creating a page ready to be published?
    3. Learning Goals
      1. Cognitive
      2. Affective
        1. SWBAT share/verbalize why existing mobile websites are strong or weak
        2. SWBAT organize themselves into groups and assign themselves job functions/positions
      3. Psychomotor
    4. ASSESSMENTS
      1. Group evaluation rubric
      2. Peer-assessment group evaluation rubric
      3. Weekly Participation Self-assessment
      4. Oral and visual presentation
      5. Performance task
        1. Create a simple page with links to your content
    5. RESOURCES
      1. http://tbrinkley.wikispaces.com/Downloads
      2. http://kuler.adobe.com
    6. Tuesday, Oct. 26
      1. Unit 3 - Day 2
      2. File Management Basics
      3. Naming conventions
    7. Wednesday, Oct. 27
      1. Class Working Prototype
      2. Melodie Visits
    8. Thursday, Oct. 28
      1. Class Working Prototype
    9. Friday, Oct. 29
      1. Assessments
    10. Tuesday, Nov. 2
      1. Intro to CSS & Vocabulary
      2. Look at intermediate CSS example
      3. Dreamweaver CSS Styles panel
    11. Wednesday, Nov. 3
      1. Kuler Themes: http://kuler.adobe.com
      2. Dreamweaver CSS practice
    12. Thursday, Nov. 4
      1. Dreamweaver CSS practice
    13. Friday, Nov. 5
      1. Assessment on CSS vocabulary
      2. Give intermediate CSS sheet from beginning and have students explain what each part does
    14. Tuesday, Nov. 9
      1. Reflect on where we are in the development cycle of a web site
      2. Grouping and team role according to learning style
        1. Art Director/Designer
        2. Information Architect/Designer
        3. Copy Writer or Content Manager
        4. Engineering Lead/Technical Lead
        5. Usability Specialist
        6. QA Lead
    15. Wednesday, Nov. 10
    16. Thursday, Nov. 11
    17. Friday, Nov. 12
    18. Tuesday, Nov. 16
    19. Wednesday, Nov. 17
  5. Unit 4
    1. STANDARDS
      1. ISTE-NETS-S 6a-d a. understand and use technology systems. b. select and use applications effectively and productively. c. troubleshoot systems and applications. d. transfer current knowledge to learning of new technologies.
      2. CA- California K-12 Academic Content Standards • Subject : Career Technical Education (Grades 7 - 12) • Industry Sector : Information Technology • Strand : PATHWAY STANDARDS • Career Pathway : B. Media Support and Services Pathway Students in the Media Support and Services Pathway prepare for careers that involve creating, designing, and producing multimedia products and services, including the development of digitally generated or computer-enhanced media used in business. Organizations of all types and sizes use digital media (e.g., CDs, DVDs, Web sites) to communicate with existing and potential customers. Media support experts can find jobs in organizations doing such work as creating e-business Web sites. • Pathway Standard : B5.0 Students understand and apply knowledge of effective Web page design and management: Indicator : B5.4 Know the tools needed to enable multimedia capabilities (e.g., still images, animated graphics, sound, video) for Web sites. Indicator : B5.5 Know strategies for optimizing Web design for fast delivery and retrieval.
    2. Learning Objectives
      1. 6a. understand and use technology systems.
      2. 6b. select and use applications effectively and productively.
      3. 6c. troubleshoot systems and applications.
      4. 6d. transfer current knowledge to learning of new technologies.
      5. Indicator : B5.4 Know the tools needed to enable multimedia capabilities (e.g., still images, animated graphics, sound, video) for Web sites.
      6. Indicator : B5.5 Know strategies for optimizing Web design for fast delivery and retrieval.
      7. embed content on a web page from other sources
      8. create RSS feeds
    3. RESOURCES
      1. RSS in Plain English
    4. ASSESSMENTS
    5. Friday, Nov. 19
      1. Classtime Period 3
      2. Communication Assembly
      3. LAB: Period 5&6
    6. Wednesday, Nov. 24
      1. NO SCHOOL - FALL BREAK
    7. Friday, Nov. 26
      1. NO SCHOOL - FALL BREAK
    8. Wednesday, Dec. 1
      1. Classtime Period 3
        1. Social Bookmarking in Plain English
      2. LAB: Period 5&6
    9. Friday, Dec. 3
      1. Classtime Period 3
      2. LAB: Period 5&6
    10. Wednesday, Dec. 8
      1. Classtime Period 3
      2. LAB: Period 5&6
    11. Friday, Dec. 10
      1. Classtime Period 3
      2. LAB: Period 5&6
    12. Wednesday, Dec. 15
      1. Classtime Period 3
      2. LAB: Period 5&6
    13. Friday, Dec. 17
      1. Classtime Period 3
      2. Teamwork Assembly
      3. LAB: Period 5&6
  6. Unit 5
    1. STANDARDS
      1. ISTE-NETS-S 6a-d a. understand and use technology systems. b. select and use applications effectively and productively. c. troubleshoot systems and applications. d. transfer current knowledge to learning of new technologies.
      2. CA- California K-12 Academic Content Standards • Subject : Career Technical Education (Grades 7 - 12) • Industry Sector : Information Technology • Strand : PATHWAY STANDARDS • Career Pathway : A. Information Support and Services Pathway Students in the Information Support and Services Pathway prepare for careers that involve the implementation of computer services and software, provision of technical assistance, creation of technical documentation, and management of information systems. Mastery of information technologies is the foundation for all successful business organizations today. Persons with expertise in information support and services are in high demand for a variety of positions in business and industry. • Pathway Standard : D6.0 Students understand the importance of effective interfaces in the interaction between humans and computer systems: Indicator : D6.2 Use knowledge of cognitive, physical, and social interactions to create and design user-friendly computer practices and applications that meet the needs of the market.
      3. CA- California K-12 Academic Content Standards • Subject : Career Technical Education (Grades 7 - 12) • Industry Sector : Information Technology • Strand : PATHWAY STANDARDS • Career Pathway : B. Media Support and Services Pathway Students in the Media Support and Services Pathway prepare for careers that involve creating, designing, and producing multimedia products and services, including the development of digitally generated or computer-enhanced media used in business. Organizations of all types and sizes use digital media (e.g., CDs, DVDs, Web sites) to communicate with existing and potential customers. Media support experts can find jobs in organizations doing such work as creating e-business Web sites. • Pathway Standard : B5.0 Students understand and apply knowledge of effective Web page design and management: Indicator : B5.2 Know the relative features, strengths, and weaknesses of different authoring programs and cross-platform issues. Indicator : B5.10 Differentiate among various versions of Internet programming languages.
      4. ISTE-NETS-S 1a-d a. apply existing knowledge to generate new ideas, products, or processes. b. create original works as a means of personal or group expression. c. use models and simulations to explore complex systems and issues. d. identify trends and forecast possibilities.
      5. CA- California K-12 Academic Content Standards • Subject : Career Technical Education (Grades 7 - 12) • Industry Sector : Information Technology • Strand : PATHWAY STANDARDS • Career Pathway : B. Media Support and Services Pathway Students in the Media Support and Services Pathway prepare for careers that involve creating, designing, and producing multimedia products and services, including the development of digitally generated or computer-enhanced media used in business. Organizations of all types and sizes use digital media (e.g., CDs, DVDs, Web sites) to communicate with existing and potential customers. Media support experts can find jobs in organizations doing such work as creating e-business Web sites. • Pathway Standard : B1.0 Students understand the effective use of tools for media production, development, and project management: Indicator : B1.1 Know the basic functions of media design software, such as keyframe animation, two-dimensional design, and three-dimensional design. Indicator : B1.2 Use appropriate software to design and produce professional-quality images, documents, and presentations. Indicator : B1.3 Analyze the purpose of the media to determine the appropriate file format and level of compression.
      6. CA- California K-12 Academic Content Standards • Subject : Career Technical Education (Grades 7 - 12) • Industry Sector : Information Technology • Strand : PATHWAY STANDARDS • Career Pathway : B. Media Support and Services Pathway Students in the Media Support and Services Pathway prepare for careers that involve creating, designing, and producing multimedia products and services, including the development of digitally generated or computer-enhanced media used in business. Organizations of all types and sizes use digital media (e.g., CDs, DVDs, Web sites) to communicate with existing and potential customers. Media support experts can find jobs in organizations doing such work as creating e-business Web sites. • Pathway Standard : B3.0 Students understand the use of different types of peripherals and hardware appropriate to media and technology: Indicator : B3.3 Use various types of audio and video equipment (e.g., digital cameras, recorders, scanners, Web cams, CD and DVD recorders), as appropriate, for different projects.
    2. Learning Objectives
      1. write basic functional Javascript
      2. editing photos
      3. 6a. understand and use technology systems.
      4. 6b. select and use applications effectively and productively.
      5. 6c. troubleshoot systems and applications.
      6. 6d. transfer current knowledge to learning of new technologies.
      7. Indicator : D6.2 Use knowledge of cognitive, physical, and social interactions to create and design user-friendly computer practices and applications that meet the needs of the market.
      8. Indicator : B5.2 Know the relative features, strengths, and weaknesses of different authoring programs and cross-platform issues.
      9. Indicator : B5.10 Differentiate among various versions of Internet programming languages.
      10. Indicator : B1.1 Know the basic functions of media design software, such as keyframe animation, two-dimensional design, and three-dimensional design.
      11. Indicator : B1.2 Use appropriate software to design and produce professional-quality images, documents, and presentations.
      12. Indicator : B1.3 Analyze the purpose of the media to determine the appropriate file format and level of compression.
      13. Indicator : B3.3 Use various types of audio and video equipment (e.g., digital cameras, recorders, scanners, Web cams, CD and DVD recorders), as appropriate, for different projects.
    3. RESOURCES
    4. ASSESSMENTS
    5. Wednesday, Dec. 22
      1. NO SCHOOL - WINTER BREAK
    6. Friday, Dec. 24
      1. NO SCHOOL - WINTER BREAK
    7. Wednesday, Dec. 29
      1. NO SCHOOL - WINTER BREAK
    8. Friday, Dec. 31
      1. NO SCHOOL - WINTER BREAK
    9. Wednesday, Jan. 5
      1. Classtime Period 3
      2. LAB: Period 5&6
    10. Friday, Jan. 7
      1. Classtime Period 3
      2. LAB: Period 5&6
    11. Wednesday, Jan. 12
      1. Classtime Period 3
      2. LAB: Period 5&6
    12. Friday, Jan 14
      1. Classtime Period 3
      2. LAB: Period 5&6
    13. Wednesday, Jan. 19
      1. Classtime Period 3
      2. LAB: Period 5&6
    14. Friday, Jan. 21
      1. Classtime Period 3
      2. LAB: Period 5&6
    15. Wednesday, Jan. 26
      1. Classtime Period 3
      2. LAB: Period 5&6